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Do Not Sell or Share My Personal Information. Bone thieves are the creepiest backroom entities that there are. Back rooms Entity List Bone Thieves:. As a result, Level 1 is home to various survivor communities that sustain themselves through scavenging and trade. This does not mean that the entity only exists within that canon, but that it features material from that canon. Made up of a massive network of underground caverns, Level 8 is the deadliest of the Main Nine by far. They are called the smilers because of their appearance. They are shown as followed: Class 0 Entities are creatures which no threat to the player. Inside The Backrooms All Creatures and Entities Entity 1: Not Confirmed Entity 2: The Window Entity 3: Smiler Entity 4: Deathmoths Entity 5: Clump Entity 6: They are most often aggressive and seek to attack and potentially kill the player. While there is simply too many entities to go over in this short article, we will be making a tier list based on the creepiest entities within the backrooms. However, the sensory deprivation that Level 5 inflicts on wanderers has driven many to insanity. They can be found across multiple levels. While these entities are found on most levels, and are not some of the most dangerous, they find their selves towards the top of this tier list, simply because of the creepiness and scariness factor of actually turning into one yourself. Being that this entity is so large and mysterious, as well as dark and creepy; and coupling those facts together with it being able to know clip through walls, puts it up towards the top of this list. If for no other reason, it can make your bones disappear right out of your body just by looking you in the eyes from a distance. It can travel to a different level and find you, but it will not be as strong. Extinct: These are no longer living, they are deceased, or missing. These are simply many of the windows that are found throughout nearly the entirety of the back rooms. This entity resembles a disheveled humanoid figure that walks all on fours, similar to a dog or a caveman. The most dangerous entity found on Level 2 are Smilers, terrifying creatures that stalk their prey from the shadows and can only be identified by their piercing eyes and glimmering teeth. Originating as an eerie picture on a 4chan board, fans of the Backrooms have expanded upon the initial lore by adding additional layers, or floors, many of which are inhabited by bizarre and often terrifying creatures known as entities.. However, many of them are known down to the detail and the locations that they are usually found are as well. Hopefully you enjoyed this article and the information within. Medium: Same with the last, except the entity is able to kill a wanderer. "Number," as the name suggests, refers to the numerical notation of an entity. WebThe Backrooms: The entity is found in all levels. Accessible from Level 1 through doors, Level 2, Pipe Dreams is a maze of concrete maintenance tunnels lined with steam pipes. It is generally friendly and nice, especially if you have high quality meat to feed it. The unknown whispers from the dark shadowy figures just beyond the windows lends a heavy hand to just how creepy they really are. Smilers are tall, lanky, dark figures that lurk inside of pitch black rooms within the backrooms. The most common are Hounds, hostile dog-like entities that will aggressively hunt any humans they encounter. Not much is known about the big eye. There is not too much in the way of new information to learn about these entities due to their similarities to werewolves. With four-player co-op and decent graphics (given the game is still in early access), Inside The Backrooms also sheds its own spotlight on some of the chilling entities that are rumored to stalk those unfortunate enough to be trapped in the Backrooms. More than any other entity within Inside The Backrooms, Entity 3 will both terrify players and make them feel as though there truly is no escape from the monsters inside the endless maze in which players find themselves trapped. Some people say there are as many as 1000 levels inside of the back rooms. These include Smilers and Scratchers. This entity is not particularly dangerous when compared to many of the others within the back rooms. Smilers; Deathmoths; Hounds; Growlers; If the person excepts the offer, the beast of level five will devour them whole. Drag and drop items from WebEntities are creatures found in Da Backrooms. What makes this entity so scary and creepy is the fact that it does not choose to kill his victims right away. This is one of the most terrifying things I have ever heard. Jeffery looks like a typical blue and gold macaw. The impostors are entities that do not have a lot of information on them. The major reason that this entity is at number one in the S tier category is the fact that if you simply catch a glimpse of its eyes, your bones will simply be gone. This is a large creature with an incredibly wide open Imposters:. "Name" is what the entity is known as. While it doesnt seem like a high risk if you know to not attempt to hold Jeffery, the trickiest part is the fact that he can fly incredibly fast after you and no clip through walls to get to you. Lets look at all the entities in Inside the Backrooms and how to survive them. The Backrooms Full Wiki is a FANDOM Games Community. While no entities roam the halls of Level 4, some rumors claim that opening the windows will result in you being dragged outside and killed by unknown monsters. Entities are creatures inhabiting the Backrooms. The nature of each entity type varies greatly, though most stray far from the familiar creatures we know in the Frontrooms. The entity's intensions can vary. Backrooms Unlimited Wiki is a FANDOM Games Community. Below, all the main entities of the backrooms. Not only does Level 1 blessed with a seemingly endless supply of water and electricity, but crates full of food and other supplies regularly appear at random. These Dullers can no-clip their arms through walls in order to grab a person by their throat in order to catch them and kill them. The following are the most important entities, listed below. We believe that there may be an unlimited amount of rooms within the back rooms. Class 3 Entities engage in fights and are harmful. This page is like. Many proposals have attempted to attack this question to no avail. Most entities are hostile, so it is strongly advised to run away in the event of an encounter. Fully Dangerous: These entities should avoided at all costs. Now you have a better idea of the backrooms as a whole and you also got to see a ranked tier list of the creepiest entities within the backrooms. Though, when anyone tries to list the entirety of the back rooms, they are unable as all of the information on them has not been compiled to this day. WebBackrooms Entities and Levels Tier List. Even if you avoid these terrifying beasts, you could get caught in the web of a Giant Spider. 4 Entity 8: The Hound Entity 8, known as The Hound, is one of the entities that players run into most often within Inside The Backrooms. Being a floating eyeball is bad enough, but adding the incredible amounts of speed and strength, with the mysterious nature behind this entity, makes it obvious that it would find its way up the tier list a good way. jumpscares are sudden and jarring to players, Best Modern Horror Games That Use PS1 Graphics, The Best Free-to-Play Horror Games on Steam, A Hollow Knight: Silksong Shadow-Drop Could Kill Two Birds with One Stone, Cassette Beasts: Bootlegs (Shinies) Explained, Amanda the Adventurer: The Piano Puzzle Solution. Take extra precautions if encountering this Class of Entity. Not only this, but it may be an ever-changing structure and constantly makes additions to itself over time. Other than that they are not one of the more dangerous entities in this list. The Backrooms Common Entities Level-Specific Entities Unique Entities Joke Entities Entity 1 - Unknown Entity 1.1 - ??? If you find yourself wandering into the realm of creepy online urban legends, its only a matter of time until you run into something related to the Backrooms. After you have found yourself laying on the ground in a pile of human meat, the bone thief will eat you much like a snake would. Entity 10, otherwise known as the Skin-Stealers, are tall, seemingly skinless, humanoid entities that peer through the darkness with two beady red eyes. In this list, entities are organized through numbers. Classes Entities are categorised into 6 separate Understanding the behavior and nature of entities you encounter within the Backrooms is crucial to your survival. I dont know about you, but turning into an empty brained meat bag that wonders around a super liminal space searching for humans to attack and kill is something that definitely freaks me out. These creatures are known to add extra layers of skin on you once they make contact with their hands. Neither is their location. The Fiction Project Explained. They are most often aggressive and seek to attack and potentially kill the player. Entities are categorised into 6 separate classes. Possessing a unique day-and-night cycle, Level 3 is inhabited by several entities that tend to avoid sunlit rooms. Entity 8, known as The Hound, is one of the entities that players run into most often within Inside The Backrooms. Other types of entities found in Level 1 are Skin Not much else is known about the imposters, including whether their intentions are good or bad overall. As a void of total darkness, Level 5 isnt inhabited by any entities, not even Smilers. The concept of this skinless entity is horrifying in and of itself. However, fans of the Backrooms have collectively agreed that the first nine levels of the Backrooms, often referred to as The Main Nine, form the backbone of the Backroms nebulous canon. While you are in level five with this entity, it has powers on par with a deity. Not only can these entities steal your identity, but they can also mimic your voice in order to steal your entire identity as a whole. If you are searching for a back rooms entity list, this is the spot for you. These tricky entities are also known as entity number 67. Hi! The only way that you could find out that a skin stealer is not human, other than seeing its blood, is realizing that they cannot speak any meaningful thoughts. There are also wiki pages with entire websites filled with entity lists. They often are seen scratching their skin profusely. Tyler is a twenty-one-year-old senior studying professional writing at Champlain College. Backrooms Wiki is a FANDOM Lifestyle Community. Entities are non-human lifeforms which can be found on various levels. However, if the person does not except the offer, they have a chance to run and make it to another level. WebEntities are a category of varying beings and organisms residing within and originating from the Backrooms. The beast of level five is known to look like a man in a nice business suit with an octopus as his head. The only known way to escape from this entity is to throw sugar at it. Level 7 is home to two entities. If they do this, they can inject you with their special venom, which makes your skin fall off, and turns you into one of them. However, being stalked by the tall entity within Inside The Backrooms and attacked with its jarring, chilling jumpscare only adds to the fear, particularly for those who already know the eventual fate of those the entity catches. "Name" is what the entity is known as. The major reason that Jeffrey finds himself so high on this list is due to the fact that he can turn you into a mindless zombie for all eternity. This level of unclarity places these entities towards the bottom of the list, due to the fact that several of the others have purely evil intentions. However, the fact that they will run away from a threat makes them far less creepy and scary than the anomalies at the top of this list. This entity is attracted to radio signals, meaning that players who are using the in-game walkie-talkies to communicate have to limit their communication or suffer the consequences. Their mouths are long and horrifying, decorated with tiny sharp teeth built so that they can wear their victim's skin as a disguise. All they need to do is get one good touch on you with the razor sharp leech like mouths at the end of their arms. High(Common): They have a distaste to other entities, or wanderers. The Backrooms are often depicted as endless maze-like hallways. This creature can move through walls in a fashion known as no clipping. The second is The Thing on Level 7, an unfathomably large eel-like creature in the depths of the sea. They may not be able to chase you down because they do not move, but they will mimic voices and sounds in order to get you to come and see what is going on in that location. Those who open the ornate doors that occasionally appear in Level 4 will find themselves in Level 5, the Terror Hotel. Level 5 consisted of two distinct areas, the luxurious main lobby and a grungy labyrinth of maintenance tunnels known as The Boiler.. Low: The entity will not attack unless provoked, and they are able to cause medium injuries to wanderers. WebList of Common Entities. RELATED: Best Modern Horror Games That Use PS1 Graphics. Not only is Level 8 inhabited by nearly every previously-mentioned entity, but its also home to some unique horrors. Class 1 Entities are creatures who are not outwardly hostile, but can be harmful if provoked. Inspired by the eerie image that started it all, Level 0, also known as The Lobby, is an endless labyrinth of nonsensical hallways decorated with yellow wallpaper and lit by fluorescent lights. it seems nearly impossible to get away from him once he has set his mind on getting to you being that he has aerial superiority and speed as well as being able to fly through the walls. The Fiction Project Explained, Evil Dead Rise Age Rating and Parents Guide. Level 3 is also home to several entities found on earlier floors. While this entity may be easy to avoid, the paralyzing fear to players who are communicating using walkie-talkies as to if and when Bacteria will spawn around them is chilling, especially in those dark hallways. Variable: Entity's behavior depends on the Level/kind of entity, it is. These are the most common entities in the Backrooms. Skin Steelers do not actually have the capability of speaking any language, or communicating in any meaningful way other than repeating things that they have heard someone say before. Once it feels like it has done enough in making the person insane it will offer that person untold riches and power. Levels Level 0 "The Lobby" Level 1 "Lurking Danger" Level 2 "Solve to Survive" Level 3 ""The Arcadeworld"" Level 4 "Office, LLC" Level 5 "WindMill" Level 6 "Undocumented Darkness" Level 7 "Forest of Flight" Level 8 "Frigophobic Hotel" Cluster I Levels 0 - 999 The Main Nine The only reason that they are not higher up the list is the fact that you can momentarily stun them into not attacking you by intimidating them. Here we will be making a ranked tier list of the creepiest entities within the back rooms. However, if you feed this cat nothing or low quality meat, it may turn into a vicious animal and attack you. Other than being able to intimidate them they are incredibly vicious creatures, and will attack on site. Most of what is known about them is the fact that they are able to take on the appearance of humans and blend in with others around them. The creepiest part about these entities is that they were once human, and the fact that it can happen to any human that finds themselves in the back rooms. Anomalous Entities are entities which do not conform to the format of a standard entity page. If you do not make eye contact the entire time, and you break eye contact, they will chase you and attack you. These extra layers of skin multiply until you are so heavy that energy drains from you at an incredible rate. Unofficial Backrooms Wiki is a FANDOM Lifestyle Community. If players were unnerved by the mechanical Siren Head, they'll be just as frozen in fear by the lanky, wiry creature known as the Unknown Entity. Once you are too tired and cannot move anymore, they will find you and eat through the extra skin to get to you. The party goers are called this, mainly due to their appearance, and the level in which they reside. The fact that not being careful enough with eating sleeping and drinking water while you are in the back rooms can turn you into this horrible grotesque creature that is no longer human is absolutely terrifying. The reason that they are at this location in the list is due to the fact that it is difficult to keep eye contact, and if you break that eye contact, they will attack you. The urban legend is based on a simple question: given that there is a human simulation, what if a person clipped out of reality and into the unloaded areas of the map? Being forced to look at this creature, not knowing if it'll run towards the player staring at it anyway, builds more terror inside the player than the humanoid entity's eerie but plain design. Once you are there, they will make eye contact with you and take your bones in order to eat you. WebEntity 1- Entity 1 Proposals Entity 2- Hounds Entity 3- Smilers Entity 3.5-Frowners Entity 3.9-Rattlers Entity 4- Skin Stealers Entity 5- Partygoers Entity 6- Partypoopers Entity 7 Conflicting accounts may exist in the database, and trusting your gut is the best way to survive. As a result, the list in those parts has been shortened to just the catalogued entities. Entities are a category of varying beings and organisms residing within and originating from the Backrooms. In this list, entities are organized by numbers. The term "Entity" covers a wide variety of beings, from friendly inhabitants with human-like intelligence, to mindless beasts, to creatures whose motivations and abilities are beyond our understanding. However they are not that intelligent. has assigned every entity a number. That said, since the popularity of the urban legend has skyrocketed, fans have built on that setting and created other subliminal levels of the Backrooms. There is minimal footage and little information to be found. N/A: The entity has not attack anyone yet. Entities with anomalies are also clearly marked with special symbols, etc. While the younger facelings are mischievous and often times devious, they are still not nearly as evil or dangerous as many of the other entities within the backrooms. Contents 1 songs 2 Facelings 3 Hounds 4 Smilers 5 Deathmoths 6 Skin-Stealers 7 Insanities 8 Jerry 9 Angel songs e o it-he llo u IT-BUY Facelings They have supernatural powers that will lure people to them in order to attack them. While it might be unnerving to see something so familiar amidst the fear of the unknown within the Backrooms, the Carnivorous Balloons simple design doesnt have the same scare factor as some of the other entities hidden in Inside The Backrooms. Da Backrooms Wiki is a FANDOM Games Community. Once your bones disappear, you will not be able to move and you will be a pile of meat on the ground. While it may appear to be a harmless balloon at first glance, if players get too close to it, it latches on and attacks with a gnarly jumpscare. Entity number 121 is also known as a bone thief. Inside The Backrooms is just one of several indie horror games based on the Backrooms urban legend. While the name of this entity is, in fact, six arms, the creature itself has more than that many prehensile limbs coming from its body. These backrooms entities most often dont have any facial features what-so-ever. While this creature isnt one of the more dangerous ones, it certainly is one of the creepiest by far. The most common are Hounds, hostile dog-like entities that will aggressively hunt any humans they encounter. Not all of these 1000+ entities and anomalies are specifically known. This entity, dubbed "Bacteria" by its creator, Kane Pixels, is tricky to come across within Inside The Backrooms if players are relying on proximity chat or even just being in the same voice call as others to communicate while playing. Following a seasonal cycle of spring, summer, autumn, and winter, the weather outside Level 4 can be calming and terrifying. Having trouble finding entities in the wiki? If their blood is, in fact, see-through, they are an imposter and not a human. This means that they are sneaky in their approach which certainly makes them creepy. One other way is to check and see if their blood is translucent much like a skin stealer. Some are classified as a sub-entity or variant of an individual entity species because they resemble one another in appearance and/or traits.

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